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22 December 2023 | Story Leonie Bolleurs | Photo Supplied
3D-Printed Sculptural Artefact
The 3D-printed sculptural artefact entered by a group of third-years from the UFS.

A group of third-year students from the UFS Department of Architecture exhibited their work at the 2023 Venice Biennale, an international architecture exhibition showcasing ground-breaking architectural work from various countries around the world.

The contributions of world-class architects, researchers, and institutions in architecture are exhibited at this exhibition. “To be featured in this exhibition means that we are recognised by the international community as one of the leading architectural learning sites in South Africa and the work being produced at the institution deserves international acclaim,” says Phadi Mabe, Lecturer in the department.

The students representing the university with Mabe and participating in this event are Anya Strydom, Yamkelwa Simelane, Jan Truter, and Khalipha Radebe.

Mabe says the artefact produced from this project is a 3D-printed sculptural device that shows the translation between sound and object and illustrates the sound data through 3D-printed forms. “The sound structures of South Africa’s languages are mapped three-dimensionally to create a visual and spatial record of language. This unique artefact demonstrates that there are uncharted terrains in architecture, suggesting alternative dimensions that can be extrapolated to show that architecture can represent the intangible” he explains.

The UFS artefact was one of six design artefacts selected for the 18th International Architecture Exhibition – La Biennale di Venezia, which opened to the public in May and closes on 26 November 2023.

Hosted by the Department of Sport, Arts and Culture, the competition involved an emphasis on students incorporating African traditional architecture into their design models.

News Archive

UFS study shows playing time in Super Rugby matches decreasing
2016-12-19

Description: Super Rugby playing time Tags: Super Rugby playing time 

The study by Riaan Schoeman, (left), Prof Robert Schall,
and Prof Derik Coetzee from the University of the Free State
on variables in Super Rugby can provide coaches with
insight on how to approach the game.
Photo: Anja Aucamp

It is better for Super Rugby teams not to have the ball, which also leads to reduced overall playing time in matches.

This observation is from a study by the University of the Free State on the difference between winning and losing teams. Statistics between 2011 and 2015 show that Super Rugby winning teams kick more and their defence is better.

These statistics were applied by Riaan Schoeman, lecturer in Exercise and Sport Sciences, Prof Derik Coetzee, Head of Department: Exercise and Sport Sciences, and Prof Robert Schall, Department of Mathematics and Actuarial Sciences. The purpose of the study, Changes in match variables for winning and losing teams in Super Rugby from 2011 to 2015, was to observe changes. Data on 30 games (four from each team) per season, supplied by the Cheetahs via Verusco TryMaker Pro, were used.

About two minutes less action
“We found that the playing time has decreased. This is the time the ball is in play during 80 minutes,” says Schoeman. In 2011, the average playing time was 34.12 minutes and in 2015 it was 31.95.

“The winning team has less possession of the ball and doesn’t want it. They play more conservatively. They dominate with kicks and then they play,” says Prof Coetzee, who was the conditioning coach for the Springboks in 2007 when they won the World Cup.

Lineouts also more about kicking
As a result, the number of line-outs also increased (from 0.31 per minute in 2011 to 0.34 in 2015) and the winning teams are better in this regard.

“The winning team has less possession of the ball
and doesn’t want it. They play a more conservative
game. They dominate with kicks and then they play.”

Schoeman believes that rule changes could also have contributed to reduced playing time, since something like scrum work nowadays causes more problems. “When a scrum falls, the time thereafter is not playing time.”

According to Prof Coetzee, rucks and mauls have also increased, (rucks from 2.08 per minute in 2011 to 2.16 in 2015 and mauls from 0.07 per minute in 2011 to 0.10 in 2015). “The teams that win, dominate these areas,” he says.

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