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13 August 2020 | Story Andre Damons
Follow these three easy steps to enter the Three-Minute Thesis Competition. Will you be this year’s winner?

 

The Three-Minute Thesis Competition, also known as the ‘3MT’, is an annual competition held at 200 universities around the world. It is open to PhD and master’s students, and challenges participants to present their research in just 180 seconds – in a way that is understood by an audience with no background in the research area. 


The UFS Postgraduate School was the first to bring the ‘Three-Minute Thesis’ (3MT) competition to Africa. The Three-Minute Thesis competition originates from the University of Queensland, Australia, and has now become an annual event at the UFS.

The competition aims to help participants develop presentation, research, and academic communication skills, as well as to support the development of research students’ ability to effectively explain their work. 
Although our country is in the midst of a pandemic, the annual competition continues. This year’s Three-Minute Thesis competition will be hosted online at
- The competition will first be hosted at the faculty level; faculty entries close at 14 August 2020

- Winners at faculty level will compete against each other at the Institutional level on 9 October 2020 and will stand a chance at winning these awesome cash prizes

UFS INSTITUTIONAL PRIZES FOR 2020 ARE:

Position Prizes 2020
Master’s winner R6 000
Master’s 1st runner-up R4 000
Master’s 2nd runner-up R2 000
PhD winner  R8 000
PhD 1st runner-up R6 000
PhD 2nd runner-up R4 000

 

Institutional winners will compete against other universities at the national level on 6 November 2020.


News Archive

Mathematical problem-solving solutions found in African indigenous games
2015-04-02

A recent study by Dr Tshele Moloi, a Mathematics Education lecturer at the Qwaqwa Campus, revealed that games such as Diketo or Morabaraba enhance the understanding of abstract mathematical concepts in children.  Diketo is a children’s game where 10 small stones or marbles and 1 ghoen or big stone are made available to each player. A small hole about 5cm deep is dug in which the small stones are placed for the players.

During this game of Diketo, learners can identify the variables involved – both dependent and independent.  In round one of the game, it was found that the stones scooped out of the hole can be described by the pattern: f(n)= -n/2   +  21/2 , (where n denotes the throwing of the ghoen). Stones placed in the hole can be illustrated by the pattern:  f(m)= -m/2   +  10, (where m denotes the throwing of the ghoen). There are many patterns that can be obtained when the players are in round two.

The patterns which emanate from rounds one, two, and three can be put on the Cartesian Plane, which can then demonstrate the linear functions.

Read more about this study into mathematical solutions based on African indigenous games here.

For more information or enquiries contact news@ufs.ac.za

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